John Wick is forced out of retirement by a former associate looking to seize control of a shadowy international assassins’ guild. Bound by a blood oath to aid him, Wick travels to Rome and does battle against some of the world’s most dangerous killers.
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A grief stricken captain embarks on his final mission in command of an ageing cargo ship. The ship’s small crew, frustrated and discontent with their lives in deep space try to complete a successful mission, but the ship has ideas of it’s own. Soon, an ‘accident’ onboard forces a diversion to Somnus, a derelict asteroid station in a forgotten sector of the solar system. They soon discover the colony is populated by a mysterious and sinister cult, hell-bent on dark plans for Earth. The crew’s hope of sanctuary on Somnus soon turns to peril, as they fight for their own survival against the colonists, and humanity’s ultimate fate. Terrifying truths about the end of life on Earth soon force the captain to face up to his personal torment leading to a climatic and exciting conclusion.
While testing the latest first person shooter from global game developer, Sentinel, video game champion Max Troy discovers the events happening within the game are being reflected in the real world. He soon determines that the game’s protagonist is real-life Orson Creed, an ex-Sentinel employee who is being remotely controlled by the corporation for reasons unknown. As virtual and real worlds collide, Max and Creed must join forces to unravel the conspiracy before the game’s sinister events escalate and overwhelm the city.