A poignant drama that chronicles the unexpected friendship that develops between Cooper, a melancholy bartender, who at thirty-six still isn’t sure what he wants to do with his life, and Daisy, an extremely bright but socially awkward girl in her early twenties.
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If Nick Barrow can stay alive for 21 days, he’ll die happy. Everyone Nick knows wants him dead; Mob bosses, contract killers, and dirty cops. Performing the last act of a desperate man, Nick takes out a million dollar insurance policy on himself, payable to his estranged daughter. The problem? The policy doesn’t take effect for 21 days. Nick knows they’ll be lucky to be alive for twenty-one hours.
This 90-minute factual drama goes behind the scenes of the hit video game Grand Theft Auto, arguably the greatest British coding success since Bletchley Park. The fastest-selling entertainment product in history comes not from Silicon Valley, but is driven by a bunch of British game designers. Friends since their school days, they are led by the game’s mastermind-designer, Sam Houser. By 2002, Sam and his creative team have constructed for their fans a vast virtual world, teeming with a high-octane mix of criminal characters, lethal weapons and outrageous storylines. Here you can even shape and sculpt your avatar, crafting their character and appearance to your personal preference. This drama is for an adult audience and has not been authorised by the producers of Grand Theft Auto. Rather, it is based on court documents and interviews with many of those involved in the real events behind this compelling story.